Widely shown last January 21, on the occasion of the showcase dedicated to the 25th anniversary of the famous horror video game saga signed by Capcom, the debut of Resident Evil Village is set for May 7, 2021, on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S and PC.
Although there are just under three months to go until the release of the new adventure by Ethan Winters and Chris Redfield, many users continue to notice several similarities between the upcoming Resident Evil Village (or better known by fans of the brand as RE 8) and Resident Evil 4, assuming that the new work of the Japanese giant could be a testing ground for the remake of the much-acclaimed fourth chapter of the horror saga.
In these last hours the well-known insider AestheticGamer, aka Dusk Golem, reiterated on his Twitter account that the similarity between the two titles is pure coincidence and that Capcom has worked hard to differentiate them.
Furthermore, as can be seen from his tweet, Resident Evil Village has suffered several slowdowns over the years due to the Gold Edition of RE 7 Biohazard, which took more time than necessary for the development team.
We report his words in details below:
It actually isn’t, I get the thought process from the outside towards this, but actually Resident Evil Village and RE:4 being in dev at the same time wasn’t intentional. To give the most basic summary, Village was started as RE8 back in late 2016 when RE7 was wrapping up, but it got sidelined a bit by RE7 Gold needing more resources for Nah & EoZ from the RE7 team, & another pitch kinda pushed through that was to be RE8 in 2018, first half 2019, Village was demoted to a side game & almost got scrapped at one point, but the producer & team fought for it to remain in dev, got leeway.
Then in 2019, what was then RE8 was still years away from release, & a fully playable Village ended up a lot better than many even internally expected, like really well received by people who played it, realized they had a gem on their hands, became RE8 again, got an extra year of dev for polish, changes, additions (that then became a year & a half).
RE:4 meanwhile was greenlit because of M-Two & Shinji Mikami (who was supportive of them doing a remake), but some stuff fell through with that and more recently from RE:3 reception & internal debate, the project got rebooted.
It’s actually the OPPOSITE of what it appears to be, Capcom is actually trying really hard to make the two games not too similar, to make them both stand out in different ways, including resources.
BONUS THING: The reason Village is a lot like RE:4 isn’t because of sharing stuff, the team had just made first-person RE1 essentially with RE7, & they wanted to try to do something similar from RE7’s lessons and make something RE4-like but with RE7. It actually is coincidence.
Waiting to finally get our hands on the highly anticipated new chapter of the famous Capcom horror saga, we remind you that Resident Evil Village will be available starting 7 May 2021 on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and PC.
(1/3) It actually isn't, I get the thought process from the outside towards this, but actually Resident Evil Village and RE:4 being in dev at the same time wasn't intentional. To give the most basic summary, Village was started as RE8 back in late 2016 when RE7 was wrapping up, https://t.co/bKqUkmwObV
— AestheticGamer aka Dusk Golem (@AestheticGamer1) February 4, 2021