A recent leak has revealed new and interesting details on the multiplayer mode of Cyberpunk 2077.
While players are well aware that this mode won’t be coming soon, as CD Projekt RED itself had recently stated that this would be a “game of its own,” and that it would still take several months before its release, it’s definitely worth taking a look at what some dataminers have discovered about the multiplayer mode of Cyberpunk 2077.
Although the source of the leak has decided to remain anonymous, the executable files from which the information was extracted are accessible to everyone, and this means that anyone in possession of a copy of Cyberpunk 2077 and having the necessary knowledge could theoretically verify this information for themselves.
First, it was discovered from the file that there will be two distinct multiplayer game modes in Cyberpunk 2077. The first is called “Heists” and works similar to a standard single-player mission. It is also assumed that it will come with dedicated functions and various editor options, as well as additional related options (including a more detailed four-class selection system).
The second game mode is more like a classic “Deathmatch.” It seems that the Polish software house has also decided to include Johnny Silverhand as a presenter. Furthermore, the executable file suggests P2P (“peer-to-peer”) connections with some type of a host service rather than dedicated servers. This does not exclude the possibility that everything can pass to the use of the latter once the modes are made public.
Currently, CD Projekt Red is grappling with the latest 2 patches announced for January and February, which should fix most of the problems and bugs that plague the title. Only later, we believe, the Polish team will start working again on the Cyberpunk 2077 multiplayer mode, which in all probability will not arrive very soon.