According to a report by Jason Schreier of Bloomberg, the devs of CD Projekt Red knew that Cyberpunk 2077 was not ready for launch in 2020.
According to the words of the development team, the main difficulties encountered would be due not only to the emergency health caused by COVID-19, which has literally revolutionized the way the Polish software house works, but also to the creation of the new graphics engine.
According to the devs, given the progress made in 2019, Cyberpunk 2077 should have been released only in 2022, also because the team found itself working on both the game and the engine at the same time. A decision that one developer defined as “trying to drive a train while the tracks are being laid in front of you at the same time.”
Although the PC version of Cyberpunk 2077 was positively received by the public and critics, the console versions (especially on PlayStation 4 and Xbox One) were literally massacred by the players, due to the continuous crashes and bugs that made it practically the action RPG unplayable.
Fortunately, in recent weeks the software house has released several hotfixes that have greatly improved the conditions of the title, even if many critical issues continued to persist. Marcin Iwiński himself, the co-founder of CD Projekt Red, reassured fans in a recent video message that their priority is to improve game performance on current-generation consoles. Only after that, the developers will devote themselves to the free DLC and the launch of the next-gen version for PS5 and Xbox Series X/S.
Waiting to find out more information on the next updates that will be released by the development team in the coming months, scheduled respectively in January and February 2021, we remind you that Cyberpunk 2077 is already available for purchase on PlayStation 4 (only in physical format), Xbox One, PC, Google Stadia and can also be played on PlayStation 5 and Xbox Series X/S thanks to the backward compatibility of the consoles.