In the past few hours, we reported that the CD Projekt RED team had released an update that aimed to improve the performance of Cyberpunk 2077 on PlayStation 5 and PS4, but after a few hours spent in Nighty City, it would seem that patch 1.04 has relatively solved the criticality of the much-discussed action RPG of the Polish software house.
According to what has emerged in recent hours, the update would have improved the graphics rendering of Cyberpunk 2077 on the console and increased the number of frames per second, making the various districts of the dream metropolis more alive, but many of the criticalities that would make the title unplayable.
Several users are reporting on the main gaming forums that Cyberpunk 2077 continues to present significant drops in frame rate (especially on PS4) and it would seem that the 1.04 patch has not even managed to correct the problem related to the continuous crashes of the game.
Although the update released in the past few hours has managed to put a patch on the graphics rendering and on many of the criticalities reported by users, the missing animations of the NPCs and the transition from the first perspective has been speeded up to third-person perspective in a vehicle, it seems that the road for CD Projekt RED, in order to make their latest project at least “decent” on the console, is still a very long time coming. Check the full patch notes at this link.
While waiting to be able to personally test the improvements introduced with the new corrective patch, we remind you that Cyberpunk 2077 is already available for purchase on PlayStation 4, Xbox One, PC, and Google Stadia. The action RPG of CD Projekt RED can also be comfortably played on PlayStation 5 and Xbox Series X/S, thanks to the backward compatibility of the consoles, but this is not a real next-gen version, given that the development team has clarified that the update will be released soon, during 2021.