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PlayStation Explains Why It Won’t Get Major Titles Day One on PS Plus

Sony's Shuhei Yoshida explains why PlayStation Plus will not launch the exclusive titles or major games on day-one.

Shuhei Yoshida, the executive at PlayStation, has confirmed in a recent interview why the Japanese company will not release its major titles on day one on PS Plus. Check out the complete details shared by the exec of Sony Interactive Entertainment below.

PlayStation Explains Why It Won’t Get Major Titles Day One on PS Plus

PlayStation won't get major titles day one on ps plus

The PS Plus Extra and Premium subscribers already know that the line-up reserved for users of the subscription tiers is often updated with a selection of respectable giveaways.

PlayStation Plus subscribers certainly have nothing to complain about, given the always rich and varied offers of recent months. In the last few hours, 17 new free titles, between new and old games, have been added to the PS Plus subscription service, thus closing the month of September with a list of the good lineup.

Now, however, news has arrived that will surely turn one’s nose up who thought that the PS Plus subscription service would somehow align with Xbox Game Pass, as reported by GamesIndustry. The PlayStation Plus will not get the exclusives on day one, as made official a few hours ago by Shuhei Yoshida himself, head of the PlayStation Indies division.

“We believe in the premium release of a title at launch and after maybe six months, or three months, or three years, when the game’s sales come down, inclusion into this service, PS Plus Extra, can help introduce these games to new, broader audiences,” Yoshida said during the interview.

The previous version of PS Plus had some games released on a day-to-day basis, such as Rocket League and Fall Guys, and Yoshida said this contributed to their success, as it allowed these online multiplayer titles to be given quick access to a large audience.

It is also true that the new multi-tiered PS Plus service takes a totally different approach: Yoshida explained that the added value is elsewhere for developers and publishers, giving games an additional revenue stream later in time, just like with movies.

“For Extra, our approach [is] we like to help the publishers [with] lifecycle management. I was managing first-party [at PlayStation] so I know that it’s like in the movies — a movie comes out at the theatre first, then goes to pay per view, or a subscription service, or free TV, every time generating new revenue and reaching out to a broader audience,” Yoshida declared. “Some people might have missed these games when they came out and it’s a great chance to play and generate word-of-mouth or if there’s DLC or a sequel going, we can help elevate interest to a broader audience about the franchise”

What do you think about this approach for the PS Plus subscription service?