No Matter Studios has shared a new development update for Shadow of the Colossus’ spiritual heir Praey for the Gods. According to reports, the development team has decided to take a little more time before releasing the game, so the new launch window should be expected between the middle and the end of April.
But that’s not all, in fact, in addition to having revealed the new release date, the development team has revealed several news on Praey for the Gods, focusing in particular on content and boss fight.
We report the statements of No Matter Studios below:
“In fall of 2020, we had put out a trailer for PS5 announcement, with an estimate for a Q1 2021 v1.0 launch out of Early Access. We’re close to that expected window. Actually, we could’ve shipped this March possibly earlier even with all the crap we dealt with but we figured it best to polish this a bit more instead of releasing a build hot off the presses. I’d update our estimate to put us in mid/end April window.”
“There are the final boss battles that were pretty huge accomplishments both technically and content wise for us. We also were able to squeeze in quite a bit from our backlog of tasks as well as adding in quite a bit of new content focusing around story/lore/quest/collectibles. In some ways, it might feel like an expansion pack for those that have already played the current Early Access version. So we’re pretty proud of what we accomplished thus far.”
Waiting to learn more about the latest work of No Matter Studios, we point out that Praey for the Gods is already available for purchase on PC and should debut by the end of April also on PlayStation 4 and PlayStation 5, exploiting in the latter case the features of the new DualSense, such as haptic feedback and adaptive triggers to give the player unique and deeply immersive sensations.