The makers of God of War will end the Norse saga of the series already in God of War Ragnarok, as they do not want to stretch the plot, as modern games have already been in production for too long. Eric Williams and Cory Barlog spoke about the game, and they have a huge impact on the development of both adventures of Kratos in Norse mythology.
God of War Ragnarok is the last game in the Norse Saga
God of War Ragnarok has been revealed on PlayStation Showcase 2021 and Santa Monica Studio is now ready to prepare players for the game’s premiere in small steps. We still don’t know when the title will finally make its debut, but Eric Williams (game director) and Cory Barlog (2018 God of War director) interviewed a YouTuber nicknamed Kaptain Kuba.
During the conversation, several questions were raised and as it turns out it was Cory Barlog who decided to give up the plan to prepare three adventures in Norse mythology, because creating a production would take too long, In that sense, Barlog said the following in the interview:
“I think one of the most important reasons is the first game took five years. The second game, I don’t know how long it’s going to take, but I’m just going to throw out that it’s going to take close to a similar time to do this. And then you think, ‘Wow, a third one…’ we’re talking a span of close to 15 years of a single story. And I feel like that’s just too stretched out. I feel like we’re asking too much to say the actual completion of that story, taking that long, just feels too long.”
The developers also mentioned that the studio heard players complaining about the small variety of enemies in the previous Kratos story and God of War Ragnarok will provide much more opponents. The title will also focus on Blades of Chaos, the return of which has already been confirmed on the last footage.
Santa Monica Studio also believes that players will be “impressed when they see the cast of NPCs, characters, and enemies.”
New interview with Cory Barlog and #GodOfWarRagnarok director Eric Williams.
– Blades of Chaos will be a big focus
– Improved enemy variety after GoW 2018 criticism.
– "People will be very impressed when they see the cast of NPCs, characters and enemies"https://t.co/YOjFZyIdy9 pic.twitter.com/65FG88yBWc— Okami Games (@Okami13_) September 16, 2021