For some weeks now there have been rumors of a new Sucker Punch project in the pipeline and, analyzing the job advertisements that the software house is looking for, it is most likely a new iteration of their latest success: Ghost of Tsushima Sequel.
In addition to this, there is also a clue that confirms, for the first time, that the American developer is working on the PS5 version of the game. In a post on the LinkedIn profile of an employee named Dave Molly who holds the position of Cinematic Creative Director, it can be noted that he is currently working on the “Ghost of Tsushima game for Sony PS5.”
There are two cases at this point. Either Sucker Punch has in mind to develop a native version of Ghost of Tsushima for PS5, or it is the much-rumored Ghost of Tsushima sequel that would be released directly on the new Sony console.
It must be considered that Ghost of Tsushima for PS4 has already received more than one update to take advantage of the power of the next-gen. In fact, the game runs at 60 FPS in 4K resolution.
Obviously, a version dedicated to PS5, which therefore would not run in backwards compatibility, could take full advantage of the console, significantly lowering loading times and improving textures.
Ghost of Tsushima has surprised everyone since its first announcement. The adventure, set in the 13th century on Tsushima Island during the Mongol invasion of Japan, has received overwhelming feedback from the press and gamers.
During The Game Awards 2020, the game received several nominations and the award for Best Art Direction. A resounding success for Sucker Punch, one more reason not to immediately abandon the new profitable IP. So we just have to wait for new clues and information that (we hope) can confirm these increasingly insistent rumors about a possible sequel.